Wednesday, May 31, 2006

5/31/13: DAVY JONES' LOCKER

PARTICIPANTS: ZEPHYR

Zephyr first attempted to use HAL to find the service record of Jamie Cooper, Private First Class -- the mutant whom Alaska 7 had broken out of the brig at Phillips AFB in Alaska. Having no luck with HAL, she then telephoned General Crabass' aide to ask him to retrieve it for her. Strangely, he was unable to do so. He promised to bring the matter to the attention of the General and have him get back to her on it.

Zephyr, frustrated and angry, took a flight/patrol over LA to clear her head. After an uneventful flight, while on her way back to AlertForce Mansion, she spotted a vessel in trouble on the horizon about 2 miles at sea near the mansion.

She swooped in and saw a 100 foot long pleasure yacht on fire, with several people in the water and several others still on deck. As she approached and lifted the distressed people out of the water and back onto the deck, a redheaded woman wearing a green body suit burst from the door to the hold, and angrily ordered the people back off the boat. Zephyr challenged her, and a battle ensued. The woman could apparently control water, and used blasts of water from the sea to sweep all five of the people into the ocean. Zephyr, fighting water with air, used a blast of air to sweep the woman herself into the sea and fish out all five of the others from the water.

Placing them on the deck again, Zephyr told them to tie themselves to the boat to avoid getting swept away, and plunged through the hold door to try to put out the fires below to stop the ship sinking. While she tried to push through the smoke and flame to the source of the fire, she was surprised to feel the ship tip onto its side and then over completely, as the water-witch capsized the vessel using her control of water.

Zephyr quickly pushed back out the hold door, and grabbed as many of the victims she could get her hands or air control around, dragging them back to the surface. She managed to get three to safety, and dumped them in a lifeboat that had managed to stay on the surface nearby. Frantically searching for the other two, Zephyr realized that the water-witch was pulling or pushing them down to the briny deep. Surrounding herself with a protective cocoon of air, Zephyr plunged into the ocean, struggling to move around underwater with air control, descending after the victims.

Pushing her powers to their utmost, Zephyr was finally able to overtake their descent into the depths at about 200 feet beneath the surface. She quickly pulled them into her air cocoon, and started back for the surface. Much to her chagrin, she found that she was now being pushed down by the water witch. Fighting with all her mental control, Zephyr fought her way back to the surface, and quickly pulled both herself and all five victims up out of the water, and away from the water witch's control.

Cursing that Zephyr had made an enemy, the water witch, or naiad, swam away in defeat. Zephyr quickly spotted a coast guard cutter she had summoned, and dropped onto the deck with her victims, two of which were unconscous and nonresponsive. Medical attention by the coast guard officers eventually brought both of them around.

Zephyr interviewed the victims, and learned that the owner of the yacht, while demonstrating deep sea fishing, had accidentally hooked a dolphin. Without knowing what it was, they had hauled it to the boat, and injured the creature before they could cut it loose. Shortly therafter, the redheaded woman had appeared and started trashing the boat.

The coast guard officers told Zephyr that there had been other reports by fisherman of strange sightings of a strange mermaid like woman in the area recently, cutting fishing lines and destroying nets, but this was the first time they had heard of a direct attack on people.

AWARD: 6hp

Tuesday, May 30, 2006

5/30/13: CATS AND DOGS

PARTICIPANTS: LOUP GAROU, BANE (kibbitzing)

Loup Garou got a call from Jackson Green, his employer at HHI, who directed him to go to New York and meet with a Mr. Van Nostrand, president of the Jaguar Motor Company, who had hired HHI to protect a vault in their corporate HQ against theft of some important data for 48 hours, while the company awaited a patent award.

Loup asked Mr. Van Nostrand to let him wait in the vault during the time, but Van Nostrand refused. Loup went to the basement where the vault was located, and took up a position just outside the vault. He disconnected all lighting on the basement level, to give himself the advantage over any intruder.

Approximately 27 hours into the 48 hour period, at about midnight on a saturday night, Loup saw the camera system switch off, and heard the stairwell door open, followed by almost silent footsteps crossing the entry hall floor. These were followed shortly by the elevator doors opening, the sound of running feet, then the sound of combat. Loup sprang out to the antechamber, and saw the TOAD fighting CATWOMAN. After two quick rounds, CATWOMAN threw TOAD into the elevator, apparently unconscious. She then attacked Loup, who promptly knocked her for a loop, into the elevator herself. As Loup did so, he heard a rumbling behind him, from the direction of the vault. He turned to check it out, but out of the corner of his eye, spotted Toad preparing to knife Catwoman to death. Reluctantly, Loup spared another round to jump into the elevator and dispatch Toad before he could kill Catwoman. Catwoman then leapt back to her feet, shot a grappling hook up the elevator shaft, and pulled herself away from Loup, as he turned and ran for the vault.

When he reached the vault, he saw its doors knocked slightly off their housing, and plant roots coming through cracks in the floor and the vault door. Surmising that someone was digging in from outside, Loup turned and left the building, using his tracking sense to try to find the other end of the rabbit hole, so to speak.

As he passed the guard station in the lobby, he saw two guards just standing there, looking nervous. He told them to call the cops as he passed by. As he turned his back on the guard station, Harlee Quinn sprang up and tried to use a mechanical boxing glove gun to smash Loup's head, but missed. With a cry of "HELP!!! MAD DOG!!!" she then sprang over the guard station, and dodged around Loup and out the front door. Staying on mission, Loup ignored her and made for the scent he had picked up of the other end of the vault tunnell, which led him to central park.

He found the hole at the base of a tree, and clogged with thick plant roots. The person who went through the hole had to have been very thin, and had to have had some way of clearing the roots and pulling them in behind him or herself. Loup surmised it might have been Poison Ivy. He went into feral form, and again attempted to track the scent, and again picked it up inside the building. Reasoning that his feral form would cause chaos among the guards and police who were coming onto the scene, Loup waited until he could regain human form, and re-entered the building. He went to the basement with one of the officers, and found that neither Toad, Catwoman, Harlee or Ivy was still there. He did pick up the scent of the person whom he believed was Poison Ivy, leaving the vault and heading back into the building and up the stairwell, where it appeared to mingle with the scent of Catwoman. Ivy's scent disappeared down another crack in the stairwell, clogged with plant roots, while Catwoman's went up the stairwell, all the way to the roof.

Loup stood at the edge of the rooftop, noting that Catwoman's scent disappeared into the night air, and cursed Van Nostrand for not letting him wait in the vault...

AWARD: 5hp

Sunday, May 28, 2006

5/28/13: FLAMES ON THE PACIFIC

LIVE GAME - MEMORIAL DAY

PARTICIPANTS: LOUP GAROU, MANTIS, FIGULUS, DRYAD, SNOW ANGEL, ZEPHYR, SCOTSMAN, GAS GUZZLER (NOW PLAYED BY SAM Z.)

On this momentous day, everyone seemed to arrive back at AlertForce Mansion at around the same time (Mantis from assignment in DC, Zephyr and Loup from Alaska, Figulus and Dryad arriving on government assignment to assist with repair of the three androids, and Guzzler returning after having dispatched all of his evil clones off to jail with extreme prejudice). The reunion was short-lived, however, as moments after everyone began exchanging pleasantries, a sudden tremor and a plume of steam rising from the pacific just offshore of AlertForce Mansion ruined the moment.

Running to the western side of the mansion to see what was happening, the group was shocked to see a great rift forming on the beach below the Manse, from which red-hot liquid Magma was beginning to issue, bubbling out onto the beach and into the ocean. At the same time, the all-too-familiar forms of humanoid flame spirits began to spring forth and take to the air, heading straight for Zephyr.

Zephyr took flight herself, trying to draw the flames away from the mansion. Figulus and Dryad (who were still in Figulus' flying car) headed over AlertForce Mansion for a better view, while Guzzler and Loup leapt into the air to attack some of the spirits.

Meanwhile, at a nearby hospital, Snow Angel, fresh from having helped Number 10 back to health, walked into the parking lot and saw from a distance the plume of steam and the rising flames, and sprang into the air to help.

An intense battle ensued, which saw Zephyr and Snow Angel snuffing out a number of the fire spirits with air pressure and ice, respectively, Guzzler and Loup unsuccessfully attacking fire spirits by leaping at them, Figulus and Dryad stalling their car on the roof of AlertForce Mansion, and the Scotsman summoning his ancestral form and magic steed, and climbing skyward to attack.

At this time, a giant fire spirit climbed up from the depths of the magma, and towered above the fray, some 80 feet tall. In his hand he held immobile a demon, and with a wave of his hand, a palpable wall of fear struck AlertForce (and friends) with a heavy stroke. Many were at least momentarily stunned, some openly fled, while others (who shall remain nameless but who smell like gasoline) stood immobile and quivering at the sight of the massive flame spirit.

After shrugging off the effects of the fear wall, the Scotsman approached and took a swing at the giant with his magic sword. This caused fear in the spirit, who summoned all of his fire minions to his aid. They had been chasing Zephyr around the sky, but immediately hurtled back towards their leader, under threat from a sword-wielding Scotsman.

The battle raged for several rounds more, in which Mantis freed the demon being held by the giant fire spirit, who was in fact former Alertforce member Speed Demon, who had apparently been magically imprisoned by the Fire Spirit leader, and forced to bring the spirits to find Zephyr. The battle also saw Snow Angel effectively taking out several more fire spirits, Zephyr attacking both the spirits and the leader, the Scotsman dealing grievous magical damage to the beast with his mystic sword, and Figulus and Loup Garou teaming up with a well place laser blast to complement two devastating martial attacks, that combined to overwhelm the massive creature's defenses, and snuffed his flame forever.

When their leader dissipated, all of the other spirits shortly lost their flame, and turned to ash, blowing in the winds and the surf of the pacific.

As the dust slowly settled over the mansion, the beach and the ocean, all that remained of the battle was a black stone scar on the beach, where the bubble of magma had broken the ground's surface just at the edge of the beach.

After the battle, many of the teammates learned for the first time that during the fight, Mister Mystico and Dr. Fate had arrived, and had for the entire time exherted magical force, pressing the magma back down, thereby preventing the thousands of other fire spirits from emerging. They were thanked profusely for this effort.

Teamwork and strength in the face of a fearsome foe allowed AlertForce and its allies to win the day.

AWARD: 12hp.

Tuesday, May 23, 2006

5/23/13: GREEN LANTERN SAVES THE WORLD

PARTICIPANTS: GREEN LANTERN

Green Lantern decided to save the world from the impending meteor strike. He traveled to the White House to offer his services. He was picked up by some military types in a blue SWAT like van and taken to a government facility where the meteor was being monitored. A General Crabass introduced himself as being the Supers Liaison for the Military, and briefed Green Lantern on plans to fire missiles with nuclear weapons at the meteor.

Green Lantern volunteered to carry the nukes to the meteor and place them precisely himself. Crabass took him up on the offer, and before GL knew it, he was standing in a nameless military airfield being suited up with a NASA space suit and handed two cylindrical, clock-activated nuclear weapons.

He used his hyperflight, together with a small handheld computer/monitor supplied by NASA and the military, and some direction from Crabass and his men at ground control, and eventually found his way the 4 million miles across empty space to where the meteor was hurtling towards Earth.

Using his green lantern ring as a giant drill bit, he tunnelled down a mile into the meteor's surface, then flew down the hole, placed one of the nukes, and set the timer for 15 minutes.

15 minutes later, from a safe vantage point in space some 2000 miles away, Green Lantern watched a brilliant flash of light appear, then disappear, as the meteor, and the threat to earth, shattered into billions of much smaller pieces.

Green Lantern returned to Earth, returned the remaining nuke and his other equipment, accepted the curt thanks of Crabass and his team, and flew away, content in the knowledge that he is now among those superheroes who have saved the Earth from impending doom.

Award: 4hp

Monday, May 22, 2006

5/22/13: CAPTAIN TREMONT GOES INTO ACTION, LOUP GETS SNEEZED ON

PARTICIPANTS, ZEPHYR, LOUP GAROU

While Gale Tremont took her chopper to Phillis AFB to investigate the breakout of Jamie Cooper from military custody, Loup again tried to follow the Alaska 7.

While trying to follow at a discreet distance, Loup was confronted and attacked by Alaska 7. He took out Stinger and Quartz, before being overtaken by Masker's CONTROL power and Sledge's snot/glue attack. He was immobilized physically, mentally, and had his senses blocked for some time. When his senses finally cleared, Alaska 7 was long gone. He took some time to physically break free for the remaining crystallized mucous wall that held him fast. Cursing the stupidity of Alaska 7 in refusing to talk to him, Loup returned to the house he had purchased for them, and took a five hour shower.

Meanwhile, Gale Tremont landed at Phillips AFB and met with Captian Jones. She reviewed their file on the breakout of PVT Jamie Cooper from military custody. The file contained photos and video of Alaska 7 breaking Cooper out of a cell. She also reviewed Cooper's arrest record, which indicated he had gone AWOL and been apprehended 48 hours later in a bar, but not before an altercation with the MP's in which he assaulted one with a beer bottle and seriously wound the officer. Cooper was charged with being AWOL, with resisting arrest, with assault, and with attempted murder, and was awaiting court martial when he was removed from custody. The videotape showed the mutant called Stinger rushing to embrace Cooper when Alaska 7 released him.

On her flight out of the base, Tremont noticed some kind of inner secure compound within the AFB. She did an unauthorized flyby, and saw barracks, other large buildings, a large parade area with some kind of poles with tethers on them, and four guard towers with mounted machine guns, and some kind of microwave emitters on the roofs. She flew back to her landing spot, and met with Loup Garou at his purchased home (where he was still in the shower, attempting to wash off Sledge's nasal mucous.

AWARD 4hp.

Sunday, May 21, 2006

5/21/13: 7 ON THE RUN

PARTICIPANTS: LOUP GAROU, ZEPHYR

Loup, following up on Zephyr's request for assistance with Alaska 7, travelled to Alaska, purchased a house for Alaska 7, stocked it with food, then headed out to the old abandoned Air Force base to try to talk some sense into the teenagers. He rendezvoud with Zephyr at the gate (although five minutes earlier Zephyr, who was hovering over the base on surveillance, saw a flash of light from within the hangar) and the two of them investigated the hangar building.

After cautiously going to the door, they found the hangar empty. Loup used analytical smell/tracking scent to find a trail, and found that Alaska 7 had been there, but were now 1/8 mile away. This started a leapfrog sequence of Loup finding a trail, then reaching the location, only to find the scent had leapt another 1/8 mile away. On the third go-round, Loup was suddenly blinded by an unknown attacker. Zephyr (again hovering above) saw nothing, save Loup going suddenly still.

Loup, however, remembered the sensory block attack of Stinger, and began talking aloud... "I'm not here to capture you! I just want to talk! I want to help you!"

Zephyr tried to help Loup, and in the end summoned Mister Mystico, who appeared in spirit form, and was able to reach Loup's spirit. In a few moments, Loup's senses began to clear, and Mystico reported that Alaska 7 (his former students) had a member with precognition, and another with warp powers, so they are extremely difficult to get the jump on if they don't want to be found. The three discussed strategies, before Mystico had to return to his corporeal form, and departed.

Shortly thereafter, Loup heard a voice from nearby which he recognized as Debbie Reed, known as Stinger. She said Alaska 7 did not want to talk to him, or want his help. Loup argued with her about them needing help. In the end, she told Loup if he wanted to help he should check out what was going on back at the military base from which they broke "Jamie" out of the klink. Loup again protested, offering the house he had purchased, and giving her the address, stressing that he only wanted to talk to them, and that they needed guidance, but she left without taking him up on his offer.

Award 3hp

Thursday, May 18, 2006

5/18/13: SECURITY BREACHES

PARTICIPANTS: SCOTSMAN, LOUP (KIBBITZING)

Scotsman returned to his office in his normal life, and found that the treasurer of the business he is in LA to evaluate had gone missing. He investigated and found clues in his office suggesting that the man (Wally McGee) had been receiving large payments from an unknown source, and appears to have been giving out the secrets of the company's security systems. The Company, Westron, Inc., makes and installs high-end security systems for industrial, governmental, and research facilities, so a breach in the company's internal information security could be devastating to the company. Also in the man's office, Dougal found a strange business card embossed with the letters "SBS" and a phone number. Dougal called the number and heard someone answer "Mr. Sinister's office" then hung up.

On returning to his own office, Dougal then saw a memo regarding a claim by one of Westron's clients -- a Diamond exchange -- asserting that Westron's security system had failed, allowing the POLECAT to steal 30 million dollars worth of diamonds several nights ago.

Dougal then called Loup to ask about the POLECAT, and Loup gave him what little detail he had. Dougal then went to McGee's house, and saw three unmarked, government sedans parked outside. He snuck in the back door, and overheard several government agents collecting evidence in the house, and indicating that McGee had been taken into custody, and that within 24 hours, Westron was going to be raided by the government and likely closed down. Dougal was able to create a diversion, slip upstairs behind the agents, and snatch one of their notebooks in which they had been recording all the clues and theories. Dougal then managed to slip out a window and make a clean getaway, in order to sort through the information and decide what to do with this disastrous turn of events.

AWARD: 4hp, Loup 1

Tuesday, May 16, 2006

5/16/13: NEW GREEN LANTERNS ASSEMBLE!


PARTICIPANTS: GREEN LANTERN, LOUP (KIBBITZER)

Green Lantern Stephen Stone was summoned to OA by Vanessa Jordan. He travelled there using his power ring (in two attempts) and found a gathering of approximately 30 Green Lanterns from across the Universe. These were the remnants of the old Green Lantern corps, gathering to formulate plans to ressurrect the order and move forward.

Vanessa introduced him to the group as "the Green Lantern of Earth." She told them he was ready to assume full membership in the Corps, and he was greeted and inducted into the new Green Lantern Corps as a full member.

He then listened to reports from all the other members, including G'nort, who had been tasked to locate and research the ancient texts in the Guardians' old libraries. G'nort indicated that he had found the old texts, and learned that there were even more ancient lores than those which had allowed the Guardians to create the Green power battery. G'nort indicated that there were other facets and resonations of the power cosmic, which could allow power conduits or rings of many colors, including blue, red, or yellow. He cited Sinestro's yellow ring as one example, and told of his fears that Sinestro now possessing both a yellow and a green ring might give him insight into the power cosmic and allow him to find the secret of the other colors before the Lanterns do. He suggested that the green battery be moved deep into Oa to protect it from assault.

There was discussion and debate, and G'nort's suggestion of moving the power battery was rejected. It was decided that Vanessa should be tasked with finding Sinestro and forming a plan to capture him and disarm him of his rings, while G'nort continues to research the ancient lores. Other Lanterns were given responsibility to take shifts helping protect Oa from attack.

With that, the meeting was adjourned and Stephen Stone, the new Green Lantern of Earth, returned to his home sector and planet.

Award: 5hp

Monday, May 15, 2006

5/15/13: THE ALASKA MISSION

PARTICIPANTS: ZEPHYR, LOUP

Zephyr talked to the Global Frequency scientists who were working on Red Tornado, and asked them to also work on Phoenix. They told her they had Red Tornado partially working, and that she could talk to him if she wanted to. She asked him if he knew where Phoenix or the Vision were, and he responded that he lost all communications at the point where TRIAD was deactivated on Number 10's airship, and has no knowledge after that until he was awakened here. He asked if his sensory inputs could be repaired. Zephyr asked the scientists to work on that.

Zephyr then got a call from General Crabass, who ordered her to report to a nearby military base for a briefing. When she met with him, he gave her an assignment for AlertForce to go to Alaska and apprehend a group of renegade supers who had attacked an Alaska military prison and broken a military prisoner out. He gave her dossiers on the group of mutants (who she identified as Alaska 7) and the prisoner, who is named Jamison Cooper. Cooper was in the military, until he went crazy on guard duty one evening, and flew away under his own power, and went AWOL. He was caught the next day at a local bar, by the Military policy, but not before he smashed a beer bottle over one of their heads, seriously injuring him. Crabass informed her that his intelligence indicated that the renegade supers were holding up in an abandoned airbase about 150 miles north of Anchorage. He ordered her to capture the renegade supers, as well as the man broken out of the stockade. Supers, mutants, or whatever, Crabass indicated that they cannot be allowed to attack the military and get away with it.

Zephyr took her chopper to Alaska, and landed it about 50 miles from the coordinates of the abandoned base, and flew there on wind power. When she got there, she heard a motorcycle heading towards the base. She flew in the treeline and spotted the cycle, which was carrying a man and a woman, both apparently teenagers. The woman had blond hair. She followed the motorcycle until it reached the old hangar building. She peeked inside and saw five teenagers inside, ravenously opening and eating groceries that the people on the motorcycle had brought.

She left the facility and made a quick report to Loup as she returned to her chopper. She asked any available AlertForce members to join her in Alaska to complete the mission.

AWARD 3hp.

Sunday, May 14, 2006

5/14/13: ONE MAN'S SEARCH FOR BANE

PARTICIPANTS: LOUP GAROU, IRONIC (NPC), ZEPHYR (KIBBITZER), SCOTSMAN (KIBBITZER)

Loup received the following game data via email:
-------------------------------------------------
Loup, when last seen, you were with Bane and Ironic, exploring that cave complex in Sweden to search for Triad. Here is what occurs next:

As you finish off the Construct you, Ironic and Bane were battling, you hear a sudden deep cracking sound from somewhere deep within the cave. It is followed by a rumble and you suddenly feel sick to your stomach as you realize the floor is vibrating and beginning to tilt. You look quickly to Ironic, who is pusing his force field out around himself and bracing for the worst. You then look to Bane, who has a look of sheer terror in her eyes. Tiles from the ceiling begin popping out of their placements and you can hear the deep rumble of rock cracking below and above you.

You grab Bane and bound back up the hallway, desperate to get to the entrance before the entire complex falls in and the three of you are buried under ten million tons of rock. Above the rumbling beneath your feet you hear the clank, clank, clank of Ironic following you.

Suddenly you feel an intense pain at the base of your skull. Is it a rock smashing down on you or the entire mountainside slamming you into the earth? You cannot tell, but you black out quickly, your vision tunnelling and all sight and sound leaving you for a moment...

Your eyelids flutter. You are in total blackness. You smell your own sweat, and feel your hand -- it is skin, not fur. You quickly go into wolf form and let your ultravision kick in. You see you are in a tiny triangular chamber, about 5 feet by 3 feet, lying flat on your back. Crouching above you is Ironic, and you hear his breathing is heavy and labored. As your eyes adjust to your wolf form, you see (and feel) a slight blue glow that you recognize as Ironic's force field all around you. You can see he is at his breaking point, as if he is holding back the entire mountain from crushing the two of you. As you struggle into a crouching position, your head still throbbing, Ironic gives out. He collapses down to all fours and his blue force field flutters and dies.

You brace to be crushed, but nothing happens. You reach up and tentatively touch the rock face above you. It hasn't moved. It looks as if this flat rock surface above you wedged against some other stone surfaces, creating this small fissure you are in, as the mountain crumbled around you. You are safe, for the moment, unless the mountain shifts again. You hear Ironic moan a bit, and ask

"Are we still alive?"

You just look at him. You know he cannot see you in the pitch blackness which surrounds you.

His voice penetrates the still air.

"I managed to get you into my force field as things smashed down. But Bane... Loup, I couldn't get to her in time. I only had an instant after you took that boulder in the head. Only an instant. I couldn't move fast enough. I couldn't get you both into my range. I... I couldn't... She..."

He stops, seeming to struggle with emotion at the thought of Bane somewhere under the mountainside, nearby, but for all practical purposes unreachable.

"I think with my force field up the rocks fell around us, creating this little space. But Bane..." Again, he falters, and falls silent.

You know the implications of what he is saying. You know that outside the protective field, Bane was likely smashed flat under hundreds of feet and millions of pounds of stone. Hoping beyond hope, you take a deep breath, searching for her familiar scent.

Nothing.

Struggling to make sense of things, you turn to Ironic.

"How far back up toward the entrance did we get before the rock came down on us?" You ask.

"I don't know. 500 feet? 600? I couldn't tell. That would still leave more rock above us than we can ever move. I have no idea how we are going to get out of here."
-----------------------------------------------------

When Loup and Ironic regained their senses, Loup began digging towards the surface, with Ironic using his force field power to strengthen the walls so Loup didn't cause another cave-in. After several grueling hours of clawing at the rocky earth, Loup and Ironic re-emerged into the Swedish sunlight. Because of the remoteness of the mountainside hideout of UMI, no one was there to witness the cave-in or mount a rescue attempt.

Loup immediately went about excavating the mountainside in order to find Bane. Ironic, seemingly overcome by his affliction and the exhertion of the day, told Loup he thought Bane might not have made it, as he sat down on the grass to rest. Loup spent several days digging out larger and larger portions of the mountain in increasingly frantic attempts to find his lost colleague. Despite his strength, his will, and his sense of smell, he was able to find no trace of Bane, scent or otherwise. Ironic's condition deteriorated, but Loup was driven, and refused to give up the search.

When Ironic appeared to be on the verge of collapse, Loup consented to leave the scene, and chartered a plane to return to Los Angeles. Ironic left him at the airport, and Loup immediately bought another plane ticket to South Carolina, home of the Anderson Institute of Advanced Study in Action, home of the most sophisticated team of cave-in and catastrophic structure collapse rescuers in the world. They have equipment and a team trained to find people in cave ins and building collapses. It took all his persuasive powers, and a promise of large amounts of cash, but Loup convinced them to bring their team to Sweden and try to find Bane.

Three days later (now five days since the cave in) the Anderson team reported that their efforts had been fruitless (other than finding parts of an android in the rubble). They handed him a bag containing what appeared to be the remains of the Phoenix android, along with their condolences that they had found no trace of his friend. Loup reluctantly returned to LA in a state of shock.

On his return to the mansion, he handed the bag of Phoenix parts to Joe, and said "fix it." Zephyr and the Scotsman confronted Loup for an explanation as to where everyone was, and he told them the story. All agreed they refused to believe Bane was dead. At that moment, the phone rang, and a Doctor Marshall from UCLA asked if someone could come down and tell him what had happened to Rex Razor, his patient who had appeared and collapsed into a catatonic state. He was carrying a journal indicating that AlertForce might know what he had been through. Loup Garou went to speak to Dr. Marshall.

On his way out of the hospital, Loup saw a police car speed by, chasing a van. As he gave chase, he saw the police car pass through a green cloud of smoke, then crash into a parked car. Loup went and helped the officer, by calling for help, and found that the gas cloud was noxious, and had poisoned the officer. He went after the van, and eventually caught it on the highway. He pulled open the door and jumped in the passenger side.

As he did, he saw a muscular man in a black outfit, with white goggles and a white stripe down his back from head to toe. As Loup menaced, the man cried "Hey baby! You don't want to tangle with the POLECAT!" He pointed at Loup and squirted him in the face point blank with another green cloud of noxious gas and liquid, then leapt out of the car onto a passing pickup truck.

Loup recovered his wits, grabbed the wheel, and pulled the van to the side of the highway. He jumped out and gave chase to the pickup with POLECAT on top. POLECAT was pointing into the cab, indicating that if Loup approached, he would squirt the innocents. Loup stayed back a bit, but when the pickup started pulling off an exit ramp, POLECAT squirted them anyway, and leapt onto yet another car.

Loup ran up to the car, and saw two passengers dying from the noxious fumes. His choice was to follow the villain or get the innocents to medical help. He chose the latter. In the process, two innocents were saved, but the POLECAT made a getaway.

Hero points - 4

Tuesday, May 09, 2006

5/9/13: TURNING JAPANESE

PARTICIPANTS: BANE, LOUP GAROU, IRONIC

Please refer to Ironic's blog for a description of this adventure. It is -generally- accurate, if stilted to his point of view.

Ironic's journal for 5/9/13

Monday, May 08, 2006

5/8/13: TOTEMS AND TALISMANS

PARTICIPANTS: LOUP GAROU, IRONIC

Please refer to Ironic's blog about this adventure, which is -generally- accurate, if stilted in his view.

Ironic's blog about 5/8/13 adventure

Sunday, May 07, 2006

5/7/13: THE NATIVES ARE RESTLESS

PARTICIPANTS: LOUP GAROU, IRONIC

Please refer to Ironic's post regarding this adventure, which is -generally- accurate, if stilted towards his views.

Ironic's journal for 5/7/13 adventure

5/4/13: DRAFTED!


PARTICIPANTS: ZEPHYR, BANE, IRONIC. GUEST STAR: Mysterious, yet clumsy, samurai babe (see photo)

Zephyr arrived at the mansion to find Joe yelling about to many projects and computer parts all thru out the mansion. She decided to just leave for a bit and fly around the city to clear her head. She noticed 2 guys and a girl mugging a wealthy lady on a back ally. She decided to fly down and save the day. She used her wind powers to pin the muggers up against a wall. She noticed that they where teens strung out on drugs and heard the police cars coming. The police said they would be taking them to the hospital detox ward and that their was a serial killer on the loose. She gave her name to the police and they said someone would contact her for a statement.

After all this Zephyr went for a swim in the ocean. She noticed two men in suits standing on the beach watching her. After a nice long swim she decided to come out of the water and talk to the two men. The asked her if she was captain Gale Tremont and handed her an envelope and asked that she come with them. She opened the envelope and noticed that she had been reactivated in the air force. She joined them and they took her to the airport put her on a plane and took her to Washington where they put her in a small room and left her.

After about an hour a general walked in and gave her a folder. He identified himself as General Walter Crabass and informed her that she would now be leading AlertForce on missions for the air force. She was told that she would receive further orders form the two men in the car outside of alertforce mansion. One of them was identified as Major Fitz.

Meanwhile, at AlertForce mansion, Joe was working with the Global Frequency scientists to reactivate the Red Tornado. Ironic was sitting by the pool, and heard the phone ring. He finally found a land line that worked near him, and it was Zephyr. She told him to get Joe, who yelled at him when he came near the stairs, because he disrupted the computer equipment. He gave Joe the message and Joe got the phone. Zephyr told him she was in the Air Force again and was coming home.


Upon returning to LA she received a call from Lt. Anderson of the LAPD and was asked to come in for questioning. She asked Bane to Join her and the two women went to the police station. Lt. Anderson informed Zephyr about a message the police had received, telling them to send Zephyr to Pier 48 alone at midnight to find out about the serial killer and the drugs. Being pretty sure this was a trap, but not caring, she and Bane went to the docks where she was met by Tony Lucerino and his thugs.

After making short work of the henchmen, Tony clapped his hands and Zephyr heard a crash and clang behind her. She quickly turned and found a woman dressed in a samurai outfit (see picture to the left) lying on her back. A battle ensued and the combined forces of Bane and Zephyr where able to take out the Samurai woman, and capture Tony. They called the police but right as they where making the call Lt Anderson showed up and tried to take everyone into custody. He was acting very suspicious, and Bane and Zephyr got the distinct impression he was "in on" whatever was happening. Being suspicious of Lt. Anderson and this meeting, she placed a three am call to General Crabass for assistance. The General sent out the PTA to pick up the criminals.

Wednesday, May 03, 2006

5/3/13: TRIAD TRIANGULATION

PARTICIPANTS: BANE, SCOTSMAN, LOUP GAROU, GREEN LANTERN, IRONIC

Bane gathered the team, and directed them back to Sweden to follow up on her dream indicating that TRIAD was still in trouble, imprisoned or trapped somewhere as a result of the UMI crisis.

Green Lantern took the members via hyperflight back to the site of UMI's citadel. Bane elected to first go to the last known coordinates of UMI, which was over the Baltic Sea. She and Green Lantern searched the sea floor in a green energy bubble, and found a deactivated construct. GL then took Ironic to the sea floor, where Ironic used a magnetic field to draw metallic objects towards them. He pulled three large spherical objects in, and realized just in the nick of time that they were Limpett mines, and not androids. Ironic reversed the polarity of his magnetic field, sent the mines away, then crushed and detonated them.

GL took the deactivated construct back to LA and handed it over to resident computer guru Joe Hicks to decode its brain and find the location where TRIAD was being held. With no other clues, the team returned to Stockholm, and the now buried UMI citadel. Loup Garou used his knowledge of European languages to persuade the remnants of the Swedish government to allow AlertForce to clear the rubble of the Defense building.

The team cooperated for over a full day's hard work, and eventually, almost by accident, discovered the remnants of at least one TRIAD member. After hours of exhausting work that involved Bane, the Scotsman and Loup pulling piles of rubble out by hand, Ironic sorting them into metallic and non metallic piles, and GL taking the refuse out into the ocean, Loup dropped a piece of rubble and smashed part of what the team later realized was the Red Tornado's body. The searchers concentrated in that spot, but found no other TRIAD remnants. The remainder of the building was removed without further clues.

The team took Red Tornado's body back to LA, and also presented it to Joe, who was exhausted, but had managed to find out that UMI was holding TRIAD in three different locations. Everyone decided to get some rest, and start the search anew the following day.

AWARD: 4hp for Bane, 3hp for others

Monday, May 01, 2006

5/1/13: IRONIC, I PRESUME?

PARTICIPANTS: JURGEN, BANE, LOUP GAROU, GREEN LANTERN, SCOTSMAN, ZEPHYR, IRONIC (IN HIS DEBUT PERFORMANCE)

Jurgen began the evening by visiting Opal's Los Angeles Psychodelic Electric Pussycat Swinger's Club. After the visit to review security, he began having visions of setting up his own club.

Later, at AlertForce mansion, a strange, metallic man walked up from the beach and knocked on the door. For some reason, HAL's security did not stop him. Bane answered the door, and the man said he needed help, and felt as if he had once been part of what goes on here. Neither Bane nor Jurgen, nor Green Lantern knew who he was. Loup was lounging by the pool, and did not come in for a few minutes. As soon as the man entered, HAL began broadcasting warnings, indicating that the man was emitting electromagnetic energy that interfered with HAL's systems.

Loup finally came in from the pool, and identified the man as Razor X, a former AlertForce member from 12 years ago. The man corrected Loup, telling him "I am no longer called Razor. Please refer to me as ... Ironic."

The team talked with Ironic for a while, learning that he had come here with a communicator (that Loup discovered was fake) and was seeking to learn how to be a hero again. He told them he had undergone some changes since he was here before, and did not recall much from those days, but hoped that AlertForce could show him how to do good again.

As the team debated where to put Ironic up for quarters, Harlee Quinn strolled out of the house. Loup grabbed her and started to carry her off (to the police, he said), but Green Lantern grabbed them both in his green energy ball. An argument among Loup, Green Lantern and Bane broke out as to whether to turn Harlee in to the police, and how she should be treated. As this went on, Harlee became increasingly freaked out about being the energy globe. Ironic had tried to put his own force field around her to protect her, but it did not seem to help. Finally, he convinced Green Lantern to release Harlee, and she immediately screamed that AlertForce was crazier than the Joker ever was, and that she was returning to him.

Of all people, Ironic ran after Harlee, calling her "Doctor Quinn." When she heard this name, she stopped. When Ironic caught up, he told her he did not remember how, but he thought that she had once helped him, and he wanted to try to help her. He told her he didn't think running away was the answer, and he said he could not explain why, but he truly believed these people could help him, which is why he came here, and he thought they might be able to help her too. She told him she didn't want to run again, but that she was afraid of the wolf, who often grabbed her, hit her, and threatened to turn her in. She asked Ironic if he would protect her if she stayed. He told her he could not promise anything, but that he would try.

The two returned to AlertForce mansion together. There were further discussions as to the appropriate place for both of them, and it was eventually decided that Bane would put them both up in apartments near AlertForce Mansion.

Meanwhile, Joe was working on HAL, and told Loup he would have him up and running again in a few hours.

Award: 4hp for Jurgen, 3 for everyone else