Sunday, April 30, 2006

4/30/13: IF IT WEREN'T FOR BAD LUCK...

PARTICIPANTS: SCOTSMAN, ZEPHYR, LOUP GAROU

DEBUT OF BRYAN AS GAMEMASTER!!!

After returning from the adventures in Sweden, the Scotsman returned to his apartment, exhausted in both body and spirit. When he got there, he realized that the door was ajar and his apartment had been ransacked. He searched the apartment and found only a voice surveillance device. After finding nothing else of significance and climbing in and then out of bed, he decided to examine his laptop. Suspicious, he threw his laptop in the garbage, pulled it back out, then decided to smash the voice recording device and get some sleep.

He was shortly awakened by a very large man pulling him out of bed (Manslaughter), while another large man in silver and blue armor (Cardiac) attempted to blast him with a staff.

The Scotsman managed to grabl and blow his horn to invoke the power of his ancestors. Upon seeing this, Manslaughter decided to try the horn for himself. He was able to wrestle the horn from Scotsman and blow it. Instead of giving Manslaughter power the horn took The Scotsman's power away (due to some Scottish luck and some bad dice rolling by the villains). The Scotsman still managed to escape unsacathed, while the attackers started fighting amongst themselves.

Fleeing from his own apartment, the Scotsman retreated to a safe distance and watched while his apartment was destroyed by the battle. After it was over and the police sirens where sounding in the distance he teleported into his apartment to retrieve his belongings, and then teleported to AlertForce mansion.

Loup Garou answered the door, and found a soaking wet Scotsman asking for a place to stay (with the theme from the Odd Couple playing in the background). The Scotsman the pulled out his alertforce communicator and asked what "this button" did, and pushed it, setting off the emergency alert. Zephyr came running down the stairs in her nightgown to find the emergency. After giving a little instruction on Communicator functions, Zephyr and Loup decided to return to the scene to find the supervillains. They where greeted, however, only by the police, who had Manslaughter in custody.

They all returned to AlertForce Mansion to get some sleep, once and for all.

Award 5HP to Scotsman / 2HP to Loup and Zephyr

1 Comments:

Blogger GreyWolf said...

I gave Scotsman the manual for the communicator. I can only hope he will actually read it.

3:48 PM  

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